Wesnoth 1.8.6 confirmed
For those of us who were wondering whether the Battle for Wesnoth team would release another revision of the latest stable branch, today we have definitive confirmation that version 1.8.6 will, indeed, come to life very soon, as the release manager has just informed us in the developers’ mailing list:
Currently I consider tagging 1.8.6 maybe on Wednesday next week. Please ping me ASAP if you got anything I should be waiting for (and obviously tell me what it is). Yes, I think that 1.8.6 will really be the last 1.8.6 release.
It should be pointed out that the necessity of another stable release was decided back in February during FOSDEM, after evaluating the current status of 1.10’s development.
An incomplete list of changes can be found in /branches/1.8/changelog
from the SVN repository. Some noteworthy code changes as of this writing include:
- Fixed transparent portraits not supporting image modifications
- ANL: Awarded correct amount of research to units. (Fix for bug #17406, patch by kernigh.)
- Remove useless debug output introduced in r42226
- Fix loadscreen progressbar "bleeding" on the old MP lobby when running with -s switch
- Fix for bug #17573: wesnoth unusable with certain combinations of glibc and sdl due to changes in memcopy
- Rework MP chat log as a GUI2 dialog with colored display of messages
- Fixed a gcc 4.6 compilation error